A game from dogfightx.com

for the end-of-year 2023 game jam


Controls:

WASD  move

Space jump

F  interact

Shift  sprint


Now in steam


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As you step into this unique gaming world, get ready to control an astonishing leaping dog with determination stronger than anyone's! Welcome to "Arriba: Overcoming Ruff Obstacles"!

In this game, you'll take charge of an incredibly cute pup with boundless jumping energy and an amazing sense of balance. Your mission is to guide this dog to leap onto platforms of various shapes and sizes, from simple flower beds to perilous towers, and even floating rainbow clouds—everywhere is your dog's jumping stage!

Guide this brave little dog to jump, roll, and spin, challenging various crazy platforms and obstacles. The once-present sledgehammer has been replaced by a dog's agile agility, immersing you in an exciting jumping journey to unleash the charm of man's best friend!

Your dog companion isn't just an ordinary pup—it can use various super-jumping skills like "Floating Sky Dog," "Energetic Spiral Dog," and "Swift Dash Dog." Each skill is unique, allowing you to tackle high-difficulty obstacles with flexibility. Imagine your little dog soaring through the air in a high jump, making all difficulties disappear in its leaps!

The game's level design tests both player skills and surprises. You'll traverse various canine territories, from the grand Doghouse Village to the perilous University City. Each level is filled with unique challenges, requiring you to cleverly use your dog's jumping skills to overcome a series of doggone challenges. Only through clever jumps and unmatched patience can your pup overcome all "ruff" obstacles.

Are you ready to embark on this joyful adventure with your jumping dog? Dive into "Arriba: Overcoming Ruff Obstacles" to challenge yourself, leap over obstacles, and experience endless laughter and a sense of accomplishment! Your life just got more exciting, as who can resist the charm of this adorable pup?



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Comments

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Hello ! 

Great game, love the atmosphere !

I am also currently working on a 3d game using babylonJS, but I am really struggling with implementing a smooth jump mechanic... The feeling of yours is amazing, could you give me a quick overview of how you worked through it ?


Thanks a lot and good luck !

Thank you for enjoying my game. 

Regarding character jumping, I implemented a new Havok physics engine and wrote a separate character control system.

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I like the ambience and visual identity of the game! The control of the camera is a bit frustrating though (really slow, and it looks weird to me that, when performing a complete rotation, it won't follow the whole circle but taking the shortest path).

It's a great game anyway!

Thank you very much for raising the question about the mouse input operation. 

I have spent some time updating the new input logic, and it should now fix the issue. 

Much appreciated.